"Gamification", which is a word meaning play, is a technique that has recently become very popular, aiming to increase user interaction by placing appropriate game items in a structure that is not a game. The research on the games offers very impressive information. For example; a total of three billion hours of online games have been spent each week. Many applications (Foursquare, Nike +, etc.), which are frequently used in everyday life and which continue to increase in number rapidly, are essentially a playful application. The gamification project enhances user involvement in the product by enhancing user involvement and incentive in T4C and Benchmark applications, using gaming mechanisms such as amusement, creation, instinctuality, changing people's behaviors and trends.,

C#, .NET Framework 4.0, SQL Server 2008, Android Platform, iOS Platform, WCF Servisleri, Flash